

IGDB
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Mountain lets you live as a mountain. You shape its peaks and valleys through simple actions like digging or building. Time passes in loops, altering the landscape and attracting creatures, storms, or strangers. The experience unfolds at your pace with a calm soundtrack and minimal prompts. Developed by David OReilly and published by Double Fine, it blends simulation with abstract storytelling. Though released in 2014, its quiet charm and experimental design earned a cult following. Some find its open-ended nature meditative, while others appreciate the subtle humor in its digital ecosystem. It’s a slow burn that lingers.
Spend your days here as a mountain. You have your own mountain, visit it whenever you like, touch it, and let your mind wander.
Game Modes
Single player
IGDB Rating
35.2
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