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You play as a sleepy mountain dweller who shifts from napping to ravenous food-gathering mode. The goal is to collect scattered snacks while avoiding townsfolk, but each bite you eat only fuels your hunger faster. This creates a tricky balance between satisfying cravings and preventing chaos. Controls are simple but demand timing as you bounce between meals, growing more aggressive with every snack consumed. The charm lies in its absurd premise and escalating tension. You start as a docile snow creature and gradually become a rampaging beast, all while maintaining a surprisingly tight loop of action. Though brief, the game leans into its Ludum Dare roots with a focused, bite-sized challenge. Released in 2015, it still holds up as a clever twist on hunger-based gameplay, pairing humor with progressive difficulty.
Game Modes
Single player
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