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Multia Space Program lets you build and launch homemade rockets using scrap parts in a loose prequel to Project Ultra. Gather materials, piece together unstable contraptions, and send them skyward with varying degrees of success. The game blends resource management with physics-based experimentation as you test designs in a colorful, low-stakes environment. Missions are brief and progression is light but satisfying for fans of tinkering with chaotic systems. The game’s charm comes from its absurdity, watching misshapen rockets sputter into orbit or explode mid-flight. Community feedback highlights its creative freedom and quirky humor though some note the short runtime and lack of depth. With a Metacritic score of 78 it’s a quick diversion for those who enjoy hands-on simulations without overwhelming complexity. The connection to Project Ultra’s universe adds context but isn’t essential to enjoy the core loop of build test and refine.
Game Modes
Single player
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