

Metacritic
IGDB
Loading critic reviews...
Finding live streams...
Mundaun is a first-person horror adventure from Hidden Fields that launched in early 2021. This title brings a distinct visual style to the genre since every asset looks like it was drawn on paper with actual pencils. You play as an investigative journalist who travels to a remote Swiss valley to research a local legend about missing children. The game supports single-player campaigns across PC, PlayStation, Xbox, and Switch platforms. It blends survival elements with puzzle solving in a dark setting where silence often feels louder than noise. Players must manage resources while uncovering secrets hidden throughout the mountainous terrain.
You navigate on foot or by vehicle through shadowy forests and abandoned buildings while hunting for clues. The core loop involves scanning your surroundings to find items that fill your inventory slots. You solve intricate puzzles involving levers, codes, and environmental mechanics to progress deeper into the valley. Combat is sparse but tense, forcing you to run and hide from hostile entities rather than fight back directly. Inventory management matters since you can only carry a limited number of objects at once. Sessions often feel like long stretches of quiet exploration broken by sudden chases or discovery moments. The hand-drawn art style shifts as the story unfolds, adding to the unease during these encounters.
Critics and players have responded well to this project with a Metacritic score of 73 and an IGDB rating of 77.8 based on sixteen reviews. Average playtime hovers around ten hours for most users who complete the main story. Only 28.2% of achievements unlock on average, suggesting some players struggle with difficult sections or miss optional collectibles. The rarest achievement, "Kindness to Strangeness," unlocks in just 1.70% of playthroughs. Community moods lean heavily toward appreciation for the art direction and sound design. Many reviews highlight the unique visual approach as a standout feature that separates it from standard horror titles. Some users note the pacing feels slow during the middle act before accelerating near the conclusion.
This game suits fans of atmospheric horror who prefer tension over combat mechanics. The pencil art style creates a specific mood that few other titles achieve today. At its current price point, it offers roughly ten hours of content without much replay value unless you chase those elusive achievements. You will want to check the walkthrough for that 1.7% achievement since it requires very specific actions most people miss. PlayPile recommends this if you want a story-driven experience with a strong artistic voice rather than jump scares or action sequences. The price is fair for the length and effort put into the visuals.
Game Modes
Single player
IGDB Rating
77.8
RAWG Rating
4.2
Finding deals...
Trailer
Loading achievements...
Finding similar games...
Checking Bluesky...