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Naima's Melody plays like a 2D Zelda title where you control a protagonist on horseback. You move through worlds that require solving puzzles while fighting enemies in real time. The current pre-alpha build shows off these core systems, but the final release will shift things up quite a bit. Players can jump in now to test the riding mechanics and see how combat feels before the big version launches later. The project comes from Jump Game Studio as an indie adventure for PC and Mac users. Since it is still in development, the demo serves mostly as a proof of concept rather than a complete story. Community feedback on itch.io has helped shape what remains to be built, though specific ratings are not available yet. The team knows the next iteration will look very different from this technical showcase. You get to see the skeleton of the game early without waiting for the full polish.
Game Modes
Single player
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