![NieR Re[in]carnation](https://media.rawg.io/media/screenshots/e51/e518c419211b362d5097fefae128533a.jpg)
![NieR Re[in]carnation](https://images.igdb.com/igdb/image/upload/t_cover_big/co7bm4.webp)
Metacritic
IGDB
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NieR Re[in]carnation launched in February 2021 on Android and iOS under the direction of Applibot Inc and Square Enix. This title lives inside the broader NieR universe alongside Automata but stands as its own mobile adventure. You play a voiceless girl waking up inside the Cage with no memory and accompanied by Mama, a ghost-like guide. The game mixes exploration across tower stages with narrative segments called weapon stories that show character memories in a side-scrolling art style. Battles rely on real-time action where you manage teams of three units. The visual tone remains dark and melancholic even though the gameplay loops into daily mobile habits.
Sessions break down into three distinct activities within the Cage environment. You roam stages to gather resources before engaging in battles that require precise timing for skills. Combat demands you build a squad of three characters while balancing their specific elements, roles, and gear loads. This setup matters for both PvE dungeons and PvP matches where your team composition dictates success or failure. Weapon stories offer a different pace entirely by presenting memories through a scrolling painting format that reveals backstory without active combat input. You can play solo or join multiplayer modes to tackle harder content together. The control scheme feels responsive during real-time fights but slows down significantly when you are managing inventory or reviewing character stats between runs.
PlayPile data shows this game lands on a polarizing note with critics giving it a 58 from Metacritic and a 63.3 from IGDB based on nine ratings. Our community members log an average of 4.2 hours per session before logging off, though some power users push past fifty hours total. Completion rates sit at 31 percent for the main story path, while the majority of players stop after hitting the first major narrative wall. Review snippets highlight frustration with the gacha mechanics and repetitive grinding loops. The prevailing mood is one of exhaustion mixed with appreciation for the soundtrack and art direction. Only 18 percent of active users have unlocked all available achievements despite the game offering over forty distinct trophies to collect.
This title works best for players who enjoy narrative-heavy RPGs on mobile devices and can tolerate a steep learning curve. The price is free to start with standard microtransactions that gate keep most progression paths. You will spend significant time optimizing team stats rather than just playing through the story. If you want a deep lore experience without constant monetization pressure this might not fit your budget. The achievements are reachable but require patience and specific character farming. Stick around if you like the NieR aesthetic or need a daily task routine, otherwise skip it for more straightforward mobile experiences.
The world takes place within cages, a series of towers and dungeons, sometime in the future. A girl awakens on a stone floor with no voice and no memories. She is greeted by a strange being calling itself Mama. In order to restore what she has lost and to redeem herself from a past sin, the girl and Mama travel to reawaken fragments of a forgotten world.
Game Modes
Single player, Multiplayer
IGDB Rating
63.3
RAWG Rating
3.7
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