

Loading critic reviews...
Finding live streams...
Night Swarm is an action-RPG with survival elements developed by Fubu Games and published by Mad Mushroom. Released December 4, 2025, it blends vampire mythology with auto-shooter mechanics across PC and current-gen consoles. You play as a fledgling vampire building strength and a loyal pack while fending off endless werewolf attacks. The game emphasizes progression through combat, resource management, and strategic ally recruitment. Its single-player focus and survival loop make it feel like a darker, grittier take on tower defense with RPG depth. Ideal for fans of incremental power scaling and rogue-like challenges.
Combat revolves around real-time auto-shooting with werewolves swarming your territory. You manually upgrade abilities between waves, assign skills to allies, and position them to maximize damage. Each session involves balancing resource gathering, pack building, and survival against increasingly tough enemies. The action pauses briefly for upgrades but remains fast-paced during battles. Controls are straightforward but lack finesse, prioritizing accessibility over precision. Progression feels rewarding as stronger allies and gear let you tackle tougher waves. Boss fights add variety, though they follow predictable patterns. The loop of grind, upgrade, and survive drives the experience.
PlayPile users rate it 9.2/10 with 83% completion. Average playtime is 17 hours, though 22% hit 30+ hours. Community moods lean determined (68%) and focused (54%), with 39% labeling it "addictive." Critics praise its "strategic depth" but note repetitive later stages. Achievement completion sits at 71%, with 312 total trophies. User reviews highlight the "perfect balance of risk and reward" but some call the UI "clunky." Metacritic scores 82, with praise for its "hooking progression system." However, 15% of players quit before 10 hours, citing slow early-game pacing.
Night Swarm delivers a solid but polarizing experience. It excels for players who enjoy incremental power scaling and survival challenges but lacks narrative depth or mechanical innovation. At $39.99, the 17-hour average playtime makes it a decent pick for its genre, though the repetitive late-game may frustrate. Achievements add replay value, but don’t expect impressive design. Skip if you crave story-driven RPGs or refined combat. Best suited for fans of loop-based games like Dead Cells or Spelunky. Worth trying if you’re into grind-and-progress mechanics.
Game Modes
Single player
Finding deals...
Trailer
Loading achievements...
Finding similar games...
Checking Bluesky...