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OnCall is a hospital-based visual novel where you navigate a three-day medical rotation as a trainee. Your choices shape relationships with patients and their families while balancing your own emotional limits. Each scenario requires weighing ethical dilemmas, prioritizing care, and managing burnout. Dialogue options and stress meters influence outcomes, leading to branching paths that determine patient recovery and your mental state. The game stands out for its tight focus on human stories amid clinical settings. Player reviews highlight the tension between professional duty and personal limits, with branching narratives reflecting real-world medical complexities. While brief at three days, the experience packs emotional weight through realistic dialogue and consequences that linger.
Game Modes
Single player
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