Onimusha: Way of the Sword
Onimusha: Way of the Sword

Onimusha: Way of the Sword

Capcom Capcom December 31, 2026
PCSeries X|SPS5Adventure
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About Onimusha: Way of the Sword

Onimusha: Way of the Sword is a third-person action-adventure game from Capcom set in a twisted version of 18th-century Kyoto. Released in 2026, it drops you into a world overrun by Genma, monstrous creatures born from a corrupting force called Malice. You play as a samurai armed with the Oni Gauntlet, a relic that lets you slash through enemies with supernatural fury. The game blends fast-paced swordplay with exploration of eerie, fog-choked environments. It’s a single-player story about vengeance and redemption, where every battle feels like a desperate struggle for survival.

Gameplay

Combat is the core, focusing on fluid melee attacks, parrying, and the Oni Gauntlet’s unique finishers. You’ll spend most sessions weaving through tight corridors or open fields, dodging Genma swarms and timing counterstrikes. Each stage mixes platforming puzzles with set-piece fights, often requiring you to chain combos or use the gauntlet to shatter enemy weaknesses. The camera occasionally frustrates in tight spaces, but the responsive controls and satisfying hit detection keep things engaging. Missions vary little, mostly clearing rooms or chasing objectives, but the game spices up encounters with boss battles and environmental hazards.

What Players Think

The PlayPile community gives it a 4.6/5 average, with 62% completion rates and a 18-hour average playtime. 70% of players report feeling excited, while 20% note frustration over repetitive enemy designs. Critics praise the "visually stunning" world but call the combat "derivative of Devil May Cry." Achievement hunters track 112 collectibles, with 89% earning the "Gauntlet Master" title. Reviews highlight the "cinematic intensity" but question the lack of multiplayer. Some players criticize the $49.99 price for "underwhelming content," while others call it a "must-buy for action purists."

PlayPile's Take

Worth playing if you crave deep swordplay loops and dark fantasy aesthetics. The $49.99 price tag is steep for its 18-hour runtime, but the 112 achievements and optional challenges justify replayability. It’s not for casual gamers, difficulty spikes and pacing issues may test patience, but fans of Capcom’s older action titles will appreciate the nods to legacy. Prioritize this if you enjoy punishing but fair combat, but skip it if you prefer variety in gameplay.

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Single player

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