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You play as a team of ninjas navigating vertical stages filled with timed obstacles and shifting paths. Each level forces you to chain moves across multiple attempts, using ghost replays of your past runs to spot patterns and solve puzzles. The goal isn't just to reach the top but to balance speed and precision, adjusting strategies as new layers of complexity unfold. The game leans into traditional Japanese aesthetics with ukiyo-e inspired visuals and mechanical puzzle design reminiscent of karakuri toys. While it didn't chart high on sales, its tight mechanics and historical themes earned praise from niche puzzle fans. The PSP port remains its most accessible version, though its 2009 release date means newer players might need to track it down.
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