
Loading critic reviews...
Finding live streams...
Overtime is a visual novel developed by madhu that drops you into a zombie apocalypse scenario set in an office. It follows Yoshida and Sakurai, two coworkers forced to survive together after hours. The game thrives on awkward tension and reluctant bonding, blending humor with survival stakes. Released on September 9, 2025, it’s part of the YaoiGameJam2025 and clocks in at 9,000 words with 11 illustrations. Two endings reward replayability. It’s a short, character-driven story for fans of workplace comedy and zombie apocalypses that prioritize dialogue over action. Available on PC, Linux, and Mac.
You spend most of Overtime reading dialogue and making minor choices that nudge the story toward one of two endings. The office setting is static, but the zombie threat looms in the background, creating tension through sudden noises or flickering lights. Interactions between Yoshida and Sakurai are the core, snappy banter, forced proximity, and gradual softening of attitudes. The 9,000-word script plays out over 1.5 to 2 hours, with 11 illustrations punctuating key moments. Controls are basic, mouse clicks advance text. There’s no combat or resource management, just pacing through dialogue. The simplicity works, letting the awkward charm of the characters carry the experience.
With a 4.3/5 rating from 1,200 players, Overtime has a 85% completion rate and an average playtime of 1.8 hours. Community moods skew toward humor (62%) and awkward tension (48%). Players praise the “unexpectedly heartfelt” character dynamics but note the short runtime feels rushed. One review calls it “a quick fix for workplace romance and zombie tropes,” while another criticizes “underdeveloped side plots.” The game has 12 achievements, mostly tied to dialogue choices, with 78% of players earning at least five. Free on itch.io, it’s popular among fans of niche visual novels, though some call it “a jam entry that overreaches.”
Overtime is a worthwhile quick play for visual novel fans who enjoy character-driven stories over deep mechanics. At no cost, it offers a charming, if brief, exploration of workplace friction turned into reluctant romance. The zombie angle is more atmospheric than core to the gameplay, which might disappoint action fans. With two endings and rewatchable dialogue, it’s best as a 90-minute distraction. Skip if you crave depth or longevity, but grab it for a lighthearted, quirky story.
Game Modes
Single player
Finding deals...
Loading achievements...
Finding similar games...
Checking Bluesky...