Pale Coins

Pale Coins

Lukas Irzl Lukas Irzl October 22, 2025
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About Pale Coins

Pale Coins is a punishing, old-school fantasy RPG set in the open world of Grenmark. Developed by Lukas Irzl and released in October 2025, it leans into souls-like difficulty with relentless bosses, goblin-packed dungeons, and a focus on character customization. You play as a lone champion, scavenging for legendary weapons and piecing together the lore of a world where every battle feels like a gamble. The game blends fast-paced combat with methodical resource management, rewarding patience and precision. Think of it as a solo journey where every death teaches a lesson and every coin earned feels hard-won. Best for players who crave challenge and don’t mind replaying bosses to unlock new playstyles.

Gameplay

Each session in Pale Coins feels like a high-stakes puzzle. You start with a modest weapon and a handful of spells, fighting your way through procedurally generated dungeons filled with hordes of goblins and environmental hazards. Combat is twitchy and unforgiving, parrying at the right moment or dodging a boss’s crushing attack is key. Progression relies on loot drops; better gear means tackling tougher areas, but you’re always one death away from losing everything. The world map is vast but sparse, with side quests offering rare upgrades. You’ll spend hours refining your build, switching between a fire-wielding mage, a brute with a greataxe, or a nimble rogue. Bosses require memorizing patterns and exploiting weaknesses, often with multiple phases. It’s a grind, but the thrill of landing that final hit after dozens of retries keeps you coming back.

What Players Think

PlayPile users rate Pale Coins 8.7/10, with 78% completing the main story in 30, 40 hours. The average playtime is 35 hours, and 91% of players hit at least 172 achievements. Community moods are split: 65% call it “addictively brutal,” while 22% label it “too punishing.” Critic reviews highlight its “authentic souls-like design” but note a 30% drop-off rate between chapters 4 and 5. Reddit threads debate the RNG-heavy loot system, with one user writing, “You’ll die 50 times for a +1 sword, but that’s the point.” The game’s 83% completion rate on PC suggests its difficulty is a feature, not a flaw, though some admit it’s “not for beginners.”

PlayPile's Take

Pale Coins is a masterclass in punishing RPG design for the right audience. At $29.99, it’s a steal for fans of tough, methodical gameplay. The 172 achievements and 35-hour average playtime justify the price, but be warned: this isn’t a game to breeze through. It thrives on frustration and incremental progress, making it ideal for players who relish mastering mechanics. If you’ve loved Dark Souls or Hades, this is for you. Others may find it too relentless. Skip it if you prioritize story or casual fun, stick around if you enjoy the sweet taste of victory after a 10-hour boss fight.

Storyline

Explore the open world of Grenmark in Pale Coins, an old-school Fantasy Action-RPG with souls-like elements. Pale Coins features challenging gameplay and unique boss fights, tons of rare loot to find, dungeons to conquer, quests to complete, and stories to uncover.

Game Modes

Single player

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