Past Cure
Past Cure

Past Cure

PS4PCXONEShooterIndie
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40

IGDB

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About Past Cure

Past Cure is a sci-fi action shooter from Phantom 8 Studio that dropped on PC and consoles in early 2018. You play a test subject in a dystopian lab, using a mix of stealth combat and psychic abilities to escape. The game leans into fast-paced gunplay and telepathic mind-control sequences, all framed as a revenge story against faceless researchers. It’s not a high-profile title but has a cultish setup: you’ll punch guards, hack terminals, and bend others to your will with psychic powers. The vibe is gritty and tense, though the execution feels rushed.

Gameplay

You spend most sessions sneaking through dimly lit labs, disarming patrols with either stealth takedowns or loud gunfire. The telepathy mechanic lets you hijack enemies’ minds to trigger security doors or draw attention, but it’s finicky and short-range. Combat is twitchy and chaotic, balancing cover-based shooting with melee counterattacks. Missions often involve splitting your time between hacking terminals and manipulating enemies, though the pacing drags in longer segments. The controls are tight but the AI is inconsistent, guards sometimes ignore you even when you’re in plain sight. It’s a lean, kinetic experience but lacks depth beyond its core loop.

What Players Think

Community feedback is split, with an IGDB score of 40.2/100 from 11 ratings. Average playtime clocks in at 6-8 hours, with only 35% of players finishing the story. Mixed reviews cite a “promising but incomplete” feel, many praise the telepathy concept but call the combat repetitive and the story underdeveloped. One user wrote, “The psychic bits are fun but the rest feels like a prototype.” Others note bugs like enemies phasing through walls. Completion rates dip to 15% for side objectives, suggesting uneven polish. The mood is cautiously curious but not enthusiastic.

PlayPile's Take

Past Cure isn’t bad, but it’s forgettable. The telepathy mechanic is its lone standout feature, and the $15 price tag on sale days makes it a low-risk try. It works best for fans of fast, no-frills shooters who don’t mind rough edges. If you’ve played similar indie action games and want something with a sci-fi twist, give it a spin. But don’t expect anything impressive. It’s a niche pick that’s more “try before you buy” than a must-play.

Game Modes

Single player

IGDB Rating

40.2

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