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Plasticity is a 2.5D platformer where you control Noa, a girl navigating a world overwhelmed by plastic waste in 2140. Your decisions shape the environment and story as you jump, solve puzzles, and interact with a decaying ecosystem. The game shifts when you reach a key milestone, ten years pass, altering the world based on your earlier actions. The art style blends stark, colorful environments with moments of quiet beauty, reflecting the consequences of unchecked consumption. Developed by USC Games students, this free game offers 20-40 minutes of content that packs a thematic punch. The focus on environmental impact through player choice stands out, with outcomes that feel meaningful despite the short runtime. While the scope is limited, the emotional weight of your decisions lingers, making it a thought-provoking experience for those looking for a brief but impactful indie game.
2140. A future where plastic consumption has never ended, leaving lifeless lands, flooded cities, and widespread debris in its wake… You play as Noa, a curious young girl who leaves her home in search of a better life. Embark on an emotional journey as your actions dynamically change both gameplay and the story. While each decision carries consequence, few are irreversible—you may stumble, you may fall, but only you can save the world.
Game Modes
Single player
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