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You draw lines on screen to poke a stray cat who is currently in a good mood. The goal is simple enough, but you must pick the right objects to disturb it before things get messy. There are one hundred and twenty levels waiting for you, so patience becomes your best tool as the puzzles get trickier. You cannot just tap randomly because the wrong choice might end your turn too soon. Each level asks a slightly different question about what will make the cat move or react in a specific way. The real challenge here is figuring out which items actually work without upsetting the feline too much. Community ratings show that players who take their time tend to clear more levels than those who rush through the first few puzzles. The art style keeps things light even when you fail, which helps you keep trying. You will notice that later stages require you to think about cause and effect rather than just drawing whatever comes to mind. It is a solid puzzle game that tests your logic without getting overly complicated or frustrating.
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