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P.O.S.S.U.M. casts you as a nocturnal scavenger hunting relics in a sleepy town's most unlikely spots. You scuttle across flat rooftops and prowl the creaking halls of a long-abandoned hotel searching for hidden trinkets. Each area feels like a forgotten diorama, filled with dim lighting and quiet textures. The game’s momentum comes from darting between locations, peering into corners, and piecing together fragments of old stories. It’s a slow-burn exercise in curiosity rather than action. The project has a cultish charm rooted in its retro aesthetic and niche pedigree. Built for a 2021 indie game calendar but expanded for a full release in late 2022, it leans into a lo-fi horror vibe without relying on jump scares. Fans of small-scale exploration games might recognize the developer’s signature whimsy. While the runtime is brief, the atmosphere lingers. It runs on PC, Mac, and Linux with minimal fuss.
Game Modes
Single player
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