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Process is a puzzle-focused adventure game set in the final 20 minutes before a train car disaster. Players navigate interconnected railcars making choices that shape outcomes while solving logic-based challenges. The environment reacts to actions creating branching paths that influence the eventual catastrophe. Each decision carries weight as time pressure builds toward the inevitable event. The game’s tight 20-minute timeframe creates a distinct urgency rarely seen in adventure titles. Atmospheric visuals and sound design highlight the claustrophobic tension of a doomed train. While its 2011 release date shows some age the title still holds a 72% Metacritic score. Puzzles require careful observation and nonlinear thinking with some sequences demanding multiple playthroughs to fully grasp. The limited scope makes it a quick but memorable experience for fans of story-driven puzzles.
Game Modes
Single player
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