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Project M plays like an interactive movie where your choices shape the story. You navigate branching paths using quick time events and decisions made during gameplay or cutscenes. The title features third person shooter sections alongside exploration segments. Items you carry influence what happens next, so managing your inventory matters. It is a single player experience built in Unreal Engine 5 with detailed environments created from scanned data. The team at NCSOFT is using machine learning to handle NPC voices and facial movements for more natural interactions. We saw third person shooter gameplay at GBC 2023 showing how these mechanics work together. The game is still in development so details might shift before launch. This approach focuses on making every scene feel responsive to your actions rather than just following a script. It feels like a serious attempt to blend narrative depth with active combat systems without relying on generic tropes.
Game Modes
Single player
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