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You wake up in a locked facility with no memory of how you got there. The Haven Institution isn't a hospital. It's a place where Dr. Evelyn Vane subjects patients to brutal tests in her quest for "ideal" human behavior. You'll explore sterile corridors, piece together fragmented records, and confront distorted reflections of yourself. Every choice narrows your path, cooperate with experiments or resist at the cost of safety. The deeper you dig, the more the line between victim and perpetrator blurs. The game builds tension through its silent, oppressive environment and sudden bursts of surreal horror. Player decisions branch the story into unpredictable outcomes, with some paths ending in escape and others in disturbing acceptance of the institution's rules. Community reviews on Steam note 82% positive ratings, citing the "uncomfortably personal" narrative and minimalist yet effective scare tactics. Asmodeus Digital's first title leans heavily into psychological unease over jump scares, making every ordinary door feel like a portal to something wrong.
Game Modes
Single player
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