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Pyramid Patrol is a 1990s rail shooter that blends sprite-based gameplay with full-motion video backgrounds. Players control a spacecraft navigating through laserdisc-rendered environments, shooting at enemies while following a fixed path. The 3DO version, known as Pyramid Intruder, adjusts the camera to a rear-view angle, letting players dodge obstacles more effectively. It also inserts new 3D polygonal levels between the original FMV stages, adding variety to the otherwise linear action. The game stands out for its early use of FMV technology, which was cutting edge at the time but now feels nostalgic. Its mix of pre-recorded visuals and real-time sprite combat creates a quirky aesthetic that fans of retro arcade experiences might appreciate. While not widely remembered today, Pyramid Patrol remains a curious artifact of early interactive media experimentation.
In the year 2035, humanity discovers a giant pyramid on the planet Mars. It turns out to have been created by the ancient people of Mu, whose advanced civilization had been forgotten by Earth, and who counterattack following humanity's intrusion.
Game Modes
Single player
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