
IGDB
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Quartet is a 1986 side-scrolling game that splits time between platforming and shooting. Up to four players control distinct characters navigating levels filled with robots. Most stages require jumping and dodging obstacles, but collecting jet packs transforms the gameplay into a sideways shooter. Each level ends with a boss fight, and players must grab a key to progress. Power-ups boost abilities, though the focus stays on fast reflexes and teamwork. The game’s charm comes from its quirky shift between genres and support for local multiplayer. While the platform sections feel tight, the shooter moments lack the polish of later classics. It shows glimpses of ambition but stays firmly in its 1980s arcade roots. Players on Commodore 64 or Master System likely appreciated the option to play with friends, even if the experience never fully clicks.
Game Modes
Single player, Multiplayer
IGDB Rating
50.2
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