Rabbids Go Home

Rabbids Go Home

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76

IGDB

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About

Wacky physics-based platformer with a focus on chaotic collection. You control a group of mischievous Rabbids tasked with gathering random objects to construct a giant pile that reaches the moon. Each level involves navigating wobbly environments using slapstick physics, solving environmental puzzles by tossing items, and managing the squad's ever-growing heap. The controls emphasize motion-based interactions for picking up and throwing objects, making the messiness feel tactile. Single player only, with progression tied to completing increasingly absurd building challenges. The game leans hard into its goofy aesthetic with no pretense toward polish. It earned a dedicated following for its unapologetic silliness and over-the-top physics simulations. With 30 levels of escalating nonsense, it holds up as a niche but memorable experiment in chaotic gameplay. Some critics called it a "cultural phenomenon in waiting," though mixed reviews noted the simplicity of its puzzles. Released in 2009, it remains a cult oddity among Wii's library.

Game Modes

Single player

IGDB Rating

76.4

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