
IGDB
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Ray Gigant is a tactical dungeon-crawler with visual novel elements set in a world crushed by colossal creatures called Gigants. You play as Ichiya Amakaze, a boy who wields a dangerous power called Yorigami to battle these beasts. Combat uses a grid-based system viewed from behind your three-character party, emphasizing positioning and elemental weaknesses. Between fights, story segments unfold with anime-style cutscenes and branching dialogue that shape relationships and outcomes. The game balances turn-based strategy with narrative choices, though its pacing leans heavier on dialogue than action. The game’s mix of tactical combat and melodramatic storytelling sets it apart. While the dungeon design feels repetitive after 20 hours, the backstories of Ichiya’s companions add emotional weight. Community feedback notes the game’s polarizing art style and uneven difficulty spikes, but fans praise its ambitious blend of genres. Released in 2015 for PC and Vita, it retains a cult following for its quirky charm and the sheer weirdness of its giant monster battles.
"This adventure is set in the near future… Earth’s major cities have been ravaged by giant, terrifying creatures known as Gigants. Across the globe, military forces from every nation attempted to counter the attacks but, to their horror, failed miserably. In a twist of fate, it was reported that a boy named Ichiya Amakaze defeated a Gigant. The boy defeated the Gigants using a mysterious power called the Yorigami. This victory was short-lived, however. Ichiya lost control of his power and tragically destroyed the city he tried so hard to protect. After this fateful experience, he fell unconscious. Ichiya was then detained and sent to a safe location where his fate would soon unfold..."
Game Modes
Single player
IGDB Rating
63.8
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