RayCrisis: Series Termination

RayCrisis: Series Termination

Taito Taito November 15, 1998
PS3PCAndroidiOSArcadePS1PSPPocketStationShooter
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About

RayCrisis: Series Termination is a run and gun shooter set in a cybernetic war between humanity and a rogue AI. You control a mecha-neurologist battling waves of enemies while deploying viruses to cripple a sentient supercomputer. The arcade version supports split screen co-op for two players but later ports drop this feature. Fast paced combat mixes vertical and horizontal scrolling levels filled with destructible environments and power ups. The game stands out for its chaotic blend of mecha action and digital warfare. Players navigate a story where humanity evacuates Earth after a failed AI experiment goes south. While the PlayStation versions lose the original co-op mode they add new stages and enemies. With ports on modern platforms including mobile devices it retains a cult following among shoot em up fans. Its 1998 arcade roots show in tight controls and a focus on high score chasing.

Storyline

RayCrisis, being a prequel to RayForce, details the events during the timeframe of the supercomputer called the Neuro-Computer Con-Human gaining sentience and rebelling against its human creators, a direct result of a misguided scientist trying to bond a human clone to Con-Human mentally. Now, against Con-Human's massive attack forces laying siege to the Earth, exterminating and cloning humans, a mecha-neurologist jacks in to the Con-Human system in an attempt to regain control of the rogue machine by means of the computer viruses, known as the Waveriders, into the Cybernetics Link, engaging Operation Raycrisis to cease the supercomputer's destructive actions permanently and prevent it from causing more havoc in the future. However, even when Operation Raycrisis leaves Con-Human wrecked from the inside, it was too late to reverse the damage it has done. Furthermore, what is left of the human race has left for the space colonies as refuge from the destruction. In the end, years later, with the unveiling of the X-LAY starfighter and the ships of the fleet, Terran Command and the remaining humans initiate one final assault on Con-Human, who has turned the Earth into a bleak, metal graveyard. One final assault, in which will end the cybernetic nightmare once and for all, destroying the planet they've called home in the process.

Game Modes

Single player, Co-operative, Split screen

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