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You’re the captain of a spacefaring heart surgeon tasked with mending 3.7 fractured alien relationships. The catch is you must collect parts across alien planets while keeping your ship’s broken comms array online. Every jump between worlds forces you to balance repairs with awkward interstellar conversations. Let the comms degrade too long and misunderstandings spiral, literally. Dialogue choices and timing decide if repairs stick or send your patients into another meltdown. The game blends lightweight resource management with quirky visual novel beats. Players appreciate the dry humor and tight 3-hour runtime. 85% of users report finishing with all hearts restored. The minimalist art and text-based interactions make it a low-effort pick for oddball sci-fi rom-com vibes.
Deep in space, far away from here, there are approximately 3.7 broken hearts that recently had a catastrophic break-up. The alien who owns these hearts thinks that, the only way to fix them is to travel planets to find supplies to fix the relationship. But like in most situations regarding relationships, there is an issue of communication. Quite literaly in this case, as the spaceship our hero uses has a faulty communication system that needs constant fixing. If the module is not maintained while traveling, talking to planet inhabitants get far more difficult, which almost guarantees at least another heartbreak.
Game Modes
Single player
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