
OpenCritic
Fair
"At the end of the day, RE:CALL is a sleek solo-dev indie title that provides a new history-rewriting game mechanic. Each puzzle acts as its own bite-sized puzzle box for you to analyze and explore while the story provides a lot of fascinating noir-themed goodness. It does swing and miss at a sentimental secondary story, but that doesn't prevent this game from being a refreshing new indie I'd recommend anyone to try."
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Re:Call lets you mess with your own memories to reshape the present. As the game’s protagonist you’ll solve puzzles by editing past events with each choice altering the current reality. The story unfolds through visual novel segments and interactive flashbacks blending narrative and problem-solving. Available on multiple platforms it’s a single-player experience that leans into nonlinear storytelling. The standout is how memory manipulation creates branching scenarios. Players can try different solutions to the same puzzle leading to varied outcomes. Early reviews highlight the game’s fresh approach though some note pacing dips in later chapters. With a 78 on Metacritic it’s a solid pick for puzzle-driven narratives.
In RE:CALL your actions inside flashbacks have immediate consequences in the present moment. Tackle mind-bending puzzles that rely on altering your own memories to shape the future. Change your memories, change the present.
Game Modes
Single player
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