RoboCop 3

RoboCop 3

DOSAmigaAtari-STShooterRacingFighting
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73

OpenCritic

Fair

73FAIR

OpenCritic Score

116
Reviews
66%
Recommend
71
Top Critics Avg

Score Distribution

90-100
1
80-89
5
70-79
8
60-69
2
50-59
1
<50
1

"RoboCop: Rogue City is a pitch-perfect throwback to the action movies of the ‘80s. It’s over-the-top violence with charm, largely well put together but rough on the edges. Most importantly, it's a fun way to spend time in a beloved fictional universe that doesn’t overstay its welcome. Blasting at goons as an unstoppable walking machine remains as extremely entertaining as it seemed on the big screen, thanks in part to an impressive commitment to capturing the look and feel of the original film. Mixing in elements like routine police work and side quests does a great job changing the pace, too. Even if it’s not the best example of visual fidelity, and prone to some bugs along the way, that love of RoboCop shines through. This is a solid B movie of a video game, which is exactly what the source material demands."

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About

RoboCop 3 throws the lawman cyborg into a chaotic mix of driving, shooting, and brawling across five distinct gameplay styles. Developed by Digital Image Design in 1992, it tasks you with navigating a maze-like car chase, blasting targets in first-person 3D levels, piloting a Gyropack through aerial combat, and trading punches in a side-scrolling beat ‘em up. The Movie Adventure mode strings these segments into a loose narrative about corporate sabotage, while Arcade mode lets you jump between levels freely. Primitive polygon graphics and clunky controls frame the experience, but the sheer variety of mechanics keeps things from getting stale. What sticks is the game’s audacious approach to the RoboCop brand. Unlike most licensed titles, it leans into absurdity, cramming unrelated genres into a single package without pretense. The Gyropack flight simulation and ninja brawls feel like tacked-on curiosities, but the first-person shooter sections remain surprisingly polished for the era. With a cult following among retro fans, it’s a relic of the early ’90s’ wild experimentation, wherever the developers thought this could go, they did.

Game Modes

Single player

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