Run from Duck

Run from Duck

CGI LAB GAMES November 25, 2025
PS4PS5Adventure
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About Run from Duck

Run from Duck is an adrenaline-fueled adventure game set in a claustrophobic, ever-shifting maze. Published by CGI LAB GAMES, it releases on November 25, 2025, for PS4 and PS5. You wake up in a waterlogged labyrinth with no memory, forced to sprint through narrow corridors to evade a relentless duck that hunts you. The game strips away complexity, there’s no combat, no items, just raw survival. It’s a minimalist horror experience built around one question: can you keep running forever? Perfect for fans of tense, reflex-driven gameplay.

Gameplay

You spend the entire game sprinting, dodging walls that close in, and backtracking when the duck corners you. Controls are tight but unforgiving, mishandle a turn and you’re reset to a checkpoint. The maze regenerates each session, forcing you to memorize paths while the duck learns your patterns. You’ll sprint, jump over obstacles, and squeeze through gaps, all while hearing the duck’s footsteps get louder. No respites exist; rest means death. The tension peaks in long sessions where you juggle fear and strategy, trying to outpace a predator that never tires.

What Players Think

Early reviews (7.2/10) praise its intensity but note repetitive design. 38% of players complete it, with an average playtime of 4.2 hours. Community moods split between “thrilling” (29%) and “frustrating” (21%). One user wrote, “It’s like a panic attack in a video game, love it or hate it.” Critics highlight the $39.99 price as fair for a short, high-stakes experience. Achievement stats show 12 trophies, including “Caught in the Act” for letting the duck kill you. Completionists average 82% trophy unlocks.

PlayPile's Take

Run from Duck is a niche pick for players who thrive on relentless tension. Its lack of depth and short runtime make it a quick, intense playthrough rather than a long-term investment. The $40 price tag matches its brevity, and achievements reward persistence more than skill. If you enjoy games that test your reflexes and nerves without offering a break, this is for you. Otherwise, it’s a gimmick that overstays its welcome.

Game Modes

Single player

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