RunPunk: The Parkour Game

RunPunk: The Parkour Game

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70

OpenCritic

Fair

70FAIR

OpenCritic Score

26
Reviews
50%
Recommend
72
Top Critics Avg

Score Distribution

90-100
0
80-89
4
70-79
10
60-69
6
50-59
0
<50
0

"Another detailed, super niche, hobby specific game that didn’t sit well with me, but this time it wasn’t because it was bad necessarily! Rooftops & Alleys was fine for what it was, but it wasn’t right for me despite being excited to play it. Mostly a mixture between the controls not aligning for me and not finding much to do (I am glad to see the time trials and trick battles exist, but other stuff being options comes to mind; think collecting letters ala the S-K-A-T-E challenges from THPS or finding lines and gaps) lead me to my final opinion. I would definitely need some multiplayer motivation for this to have any longevity as well which isn’t present for me. If you have those things and the will to “get good” at games, then this might be for you and your friends. Don’t let my bad gameplay sell the game short either!"

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About

RunPunk: The Parkour Game lets you sprint, vault, and climb through a futuristic Tokyo filled with towering structures and neon-lit alleys. The core loop revolves around fluid movement, every wall, railing, and rooftop becomes a canvas for your own acrobatic sequences. While the story takes a backseat, the environment itself pushes you to explore, with hidden paths and dynamic obstacles that shift based on your momentum. The controls prioritize responsiveness over complexity, letting you chain moves without breaking stride. The game’s standout feature is its commitment to player freedom. Unlike many open-world titles that funnel you toward specific routes, RunPunk actively encourages experimentation, rewarding creative paths over efficiency. Developer FollowTheMoney Entertainment has hinted at post-launch updates adding new cities and mechanics, though the current single-player campaign focuses squarely on Tokyo. With no community ratings yet (release is July 2025), expectations are based on early builds showing smooth traversal and a sleek art style. If parkour as a gameplay feature has ever felt underwhelming in other games, this one might change your mind.

Game Modes

Single player

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