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You’re cooped up in a rickety sub crawling through jagged underwater canyons. The controls are twitchy, the view is claustrophobic, and every turn feels like a death trap. Rusty Barrel uses its tiny scale to maximum effect, your creaky metal shell scrapes against rocks, visibility is a joke, and the silence only breaks when something goes wrong. It’s not about combat or puzzles. It’s about surviving a suffocating environment that feels less like a level and more like a pressure gauge ticking toward disaster. Made in three days for a jam themed "Limited Space," the game wears its constraints like a badge. Players clock it at 20, 30 minutes, but the tension sticks longer. With a 7.5/10 on Ludum Dare, it’s a brisk, nerve-rattling trip that proves horror doesn’t need lore or polish, just being trapped where you shouldn’t be.
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