

Metacritic
IGDB
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Sacred arrived on March 19, 2004 from developer Ascaron Entertainment. You play this action role-playing game on PC, Linux, and Mac systems. The story kicks off when a dark shadow covers the kingdom of Ancaria. You must choose one of several classes to fight back against orcish hordes, undead legions, demonic beasts, and mythical dragons. This title offers both single-player campaigns and multiplayer sessions. It feels like an old-school RPG that prioritizes combat and loot over complex dialogue trees. The game runs well on older hardware and supports cross-platform play between Windows and Linux users.
You control a character directly through point-and-click movement or keyboard keys while attacking enemies with real-time combat. A typical session involves running around the open world of Ancaria, killing monsters to gain experience points and find better gear. Loot drops randomly from fallen foes, so you constantly swap weapons and armor based on stats. You can team up with other players in local network games or online to tackle tougher bosses together. The camera stays fixed overhead during fights but zooms out slightly when exploring. Skill trees let you customize your build as you level up. Managing inventory space becomes a real challenge since heavy loot fills bags quickly.
Players on PlayPile rate Sacred highly with an IGDB score of 81.1 out of 100 based on one hundred ratings. Metacritic users gave it a solid 74 out of 100. The community moods lean heavily toward Nostalgic and Satisfied. Average playtime sits around 45 hours for the main story, but completionists spend over 80 hours unlocking all achievements. Review snippets frequently mention the satisfying loot loop and the sheer number of enemies on screen. One user noted they spent three weekends just grinding for a specific dragon scale. Another praised the multiplayer co-op as a highlight that made the game shine. The data shows this title holds up well years after release.
Sacred is worth buying if you like grinding for loot and don't mind dated graphics. The price often drops low on sale, making it a cheap entry point for the genre. You get twelve achievements to chase that add extra replay value to the endgame. This game suits fans of pure action combat who want a long campaign without too many story cutscenes. It lacks modern quality-of-life features, but the core loop remains addictive. Skip this if you need deep narrative choices or smooth animations. The multiplayer co-op is the best reason to play it today alongside friends.
Game Modes
Single player, Multiplayer
IGDB Rating
81.1
RAWG Rating
4.1
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