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Saikai Sotsugyou Ryokou '98 is a visual novel that follows a group of classmates spending four days at a rural lodge after graduating school. The player navigates conversations, choices, and interactions that shape relationships with peers during this fleeting trip. Dialogue and scene progression drive the experience, with branching paths influencing how bonds develop. The story leans into slice-of-life moments, focusing on everyday tensions, camaraderie, and quiet romantic undertones. The game stands out for its low-stakes narrative approach and character-driven scenarios. While the 1998 release date and developer Saint’s early work give it a retro charm, the core appeal lies in its relatable high school graduation setting. The limited scope of a short trip creates a contained yet impactful story space. Fans of relationship-building games with minimal combat or complex systems might find its simplicity refreshing. No major modern updates or expansions exist, but the premise remains a niche curiosity for visual novel collectors.
School life is over and classmates go on a graduation trip for four days to Okakura pension house What kind of memories will the hero build over this trip?
Game Modes
Single player
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