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Sally puts you in the shoes of a kid running a flying transport ship alongside friends. You take passengers across the world while managing everything from crafting supplies to cooking meals for the crew. The game treats maintenance and social dynamics as core gameplay loops rather than side tasks. Your decisions shape how the ship operates and how the other characters behave throughout the journey. The standout element is how the non-player characters react to your choices based on their moods and relationships. Lucid Tales built a system where emotions and personality drive interactions, making every encounter feel distinct. The art style leans into that gentle Ghibli vibe without trying too hard to copy it. Players who enjoy balancing resource management with deep social simulations will find plenty to do here. It feels like a cozy adventure where small actions have real consequences for the whole crew.
In Sally, you embark on a flying transport ship to guide passengers to their destination. To ensure the ship's success, you'll have to craft items, produce food, take care of other crewmates, maintain the ship and discover new ways to improve the travel experience. Inspired by Ghibli's aesthetics and Stardew Valley's playability, this game innovates by deepening interactions with NPC's. The other crewmates' decision making is affected by events, relationships, emotions and personality.
Game Modes
Single player
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