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Salted is a physics-based climbing game where you control a piece of bacon trying to scale obstacles. The goal is simple: drag your mouse to adjust momentum and launch yourself upward. Each movement requires precise timing and balance as you navigate treacherous terrain. The controls are direct but demanding, echoing the relentless struggle found in similar puzzle-climbers. What Salted delivers is pure, unfiltered frustration wrapped in a silly premise. The bacon protagonist adds absurd humor to the grind, and the lack of hand-holding ensures every progress feels earned. With a release date set for late 2025, it's shaping up as a niche but addictive challenge for those who thrive in games that test patience as much as skill.
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