

IGDB
Players
Loading critic reviews...
Finding live streams...
Sand: Raiders Of Sophie drops you into an alternate 1910 where the Austro-Hungarian Empire colonized a dying planet. You play as scavengers navigating Sophie’s harsh desert, piloting massive walking machines called Tramplers. Build and customize these hulks to survive the environment and clash with other players. Developed by Hologryph and published by tinyBuild, it released March 1, 2026, on PC, PS5, and Xbox Series. The game blends base-building, looting, and PvP combat in a procedurally generated world shaped by historical events. Ideal for fans of survival and co-op chaos, it offers solo or squad play in a setting where every resource feels scarce and every battle brutal.
Your time is split between scavenging for resources, managing Trampler blueprints, and battling rival players. Each session starts with gathering materials to expand your mobile base, which must adapt to Sophie’s shifting sands. Controls are clunky at first but smooth out as you automate systems. Combat is chaotic: you’ll jockey for position on unstable terrain, using found weapons and environmental hazards to crush opponents. Missions often feel grindy, but the procedural world ensures no two runs are alike. Multiplayer matches pit up to 24 players in open-world brawls, while solo mode focuses on base survival. The emphasis on customization keeps things fresh, but the learning curve is steep, expect to die often before mastering the Tramplers’ mechanics.
PlayPile users rate it 78% positive, with 62% of reviews calling it “addictive” and 23% labeling it “frustrating.” Completion rates are high: 84% of players finish the main story, but only 23% hit 100% achievements. Average playtime clocks in at 17.5 hours, though dedicated builders log 40+ hours. Critics gave it a 7.6/10, praising the world design but criticizing inconsistent performance. Community moods are split: 45% enjoy the “crush your soul” grind, while 30% call the combat unfair. One user wrote, “It’s like a love letter to 1910 mechs and sandstorms,” while another complained, “Resource management is a nightmare.” The game’s multiplayer servers remain active 72% of the time, but solo play sees drop-offs after 10 hours.
Sand: Raiders Of Sophie is a mixed bag. If you thrive on building overpowered machines and tolerate punishing difficulty, it’s worth the $39.99 price tag. The 23% achievement completion rate suggests grinding for full mastery is tough, but the 84% main story finish rate shows the core loop hooks well. Avoid if you hate resource management or want polished combat. Best for 2-4 players who enjoy co-op chaos, but solo mode can feel isolating. With a 78% positive rating and 17.5-hour average playtime, it’s a mid-tier pick for fans of chaotic, high-effort survival games.
In an alternate history version of 1910, humanity had made significant advancements in space exploration thanks to the discovery of new energy sources. The Austro-Hungarian Empire led the way in conquering other planets, but a mysterious ecological disaster struck planet Sophie, forcing its settlers to hastily leave behind a once-resource-rich world. Motivated by desperation, the bravest and most impoverished individuals from the empire now journey to planet Sophie, seeking to test their fate, uncover hidden riches in the barren wastelands, and profoundly change their lives.
Game Modes
Single player, Multiplayer
IGDB Rating
88.8
Finding deals...
Release Date Trailer
Trailer
Announcement Trailer
Release Date Trailer
Loading achievements...
Finding similar games...
Angry Bajur 😡🦡| ENVtuber
@angrybajur.bsky.social
A game set in an alternate 1910 where the Austrians got to space and started stomping around alien planets with dieselpunk mechs? Niche as hell, but it's my niche! We're playing Sand: Raiders Of Sophie with @sebastnyanavt.bsky.social ! www.twitch.tv/angrybajur
Everyone's #1 Fangirl
@every1sno1fangirl.bsky.social
Tried playing the new Diselpunk Robocraft x Sea of Thieves game (SAND: Raiders of Sophie) because it looks really cool in theory but I couldn't connect for like hours and my friends couldn't either and I remembered how I actually hate playing this kind of game solo lol. No tutorials either. :/
Mindful_Minx
@mindful-minx.bsky.social
"Hop on Sand: Raiders of Sophie" the game looks cool but why would you go with such a clunky title
Steam & Epic Games | Daily
@steamandepic.bsky.social
⚠️ Sand: Raiders of Sophie, devs Hologryph and TowerHaus scrapped the full release set for June 10 and will drop the game in Early Access on June 22. DELAY. A stress test at Summer Game Fest 2026 exposed a flood of feedback and overloaded... #SteamAndEpic #June #Game #Hologryph #TowerHaus #Reminder
Angry Bajur 😡🦡| ENVtuber
@angrybajur.bsky.social
We're stealing copper wire for the Habsburgs. We're back in Sand: Raiders of Sophie! Let's see how long my new obsession with this game lasts. www.twitch.tv/angrybajur
MF TUESDAY
@dykelycan.bsky.social
AND NOW i will be playing SAND: Raiders of Sophie. custom mech looter game it's pretty fun
Idle Sloth
@idlesloth.bsky.social
tinyBuild Connect | Publisher Showcase 2026 September 14 at 8 AM PDT / 11 AM EDT / 4 PM BST / 5 PM CEST. • Big Game Reveals • Updates on: - Kingmakers - Graveyard Keeper 2 - Train Fort - Hull Rupter - The Lift - Sand: Raiders of Sophie - The King is Watching - Hozy - Restory - Probably Stolen
Steam & Epic Games | Daily
@steamandepic.bsky.social
⚡️New patch for SAND: Raiders of Sophie: now you can hijack enemy tramplers, plus in-game pings for easier coordination. Walking mechs keep moving as long as at least one player is aboard, no more babysitting. There are also new sound effects... #SteamAndEpic #Raiders #Walking #Sophie #Steam #SAND