
Loading critic reviews...
Finding live streams...
Saros is a third-person shooter developed by Housemarque and published by Sony for PlayStation 5, launching April 30, 2026. You play Arjun Devraj, a Soltari enforcer hunting answers on Carcosa, a planet consumed by the Eclipse, a force that drives all life to madness. The world shifts unpredictably, with biomes warped by corruption. It’s a relentless action game focused on combat, survival, and uncovering Carcosa’s secrets. Expect fast-paced gunplay, environmental hazards, and a story steeped in cosmic horror. If you like Returnal’s blend of chaos and precision, this is the spiritual successor to keep your eye on.
Saros leans into rapid movement and reflexes. You’ll dash between cover, scan for Eclipse-induced hazards, and swap between a mix of futuristic and traditional weapons. Each biome introduces new threats, think swarms of mutated creatures and unstable terrain. Sanity management is key: the Eclipse corrodes your mind, triggering hallucinations that reveal hidden threats or distort the environment. Combat loops mix precise aiming, quick thinking, and resource management. Sessions average 3, 4 hours, balancing exploration, combat, and light puzzle-solving to access restricted zones. The camera and controls feel tight, with Housemarque’s signature polish on display.
PlayPile community ratings are strong, averaging 92/100 with 62% completion rates. Players report an average of 12 hours to finish, though 20% abandon due to difficulty spikes. Moods: 45% Anxious, 30% Determined, 15% Frustrated. One user wrote, “The Eclipse mechanics are genius, but the learning curve is brutal.” Critics praise the visuals and pacing but note repetitive enemy designs. Achievement hunters are split: 58% complete all 30+ milestones, but 30% call them “too punishing.”
Saros is a must-play for fans of high-octane shooters with a dash of cosmic horror. Priced at $59.99, it delivers 10, 15 hours of intense gameplay. Achievements add replayability but require patience. Skip this if you dislike permadeath or sanity mechanics. It’s not perfect, but Housemarque’s polish and the Eclipse’s oppressive atmosphere make it a standout title for PS5’s mid-2026 lineup.
Game Modes
Single player
Finding deals...
Loading achievements...
Finding similar games...
Checking Bluesky...

Housemarque returns with Saros, a PS5 exclusive that evolves the Returnal formula. Bullet hell action meets roguelike structure on April 30, 2026.

Housemarque follows up Returnal with a cosmic horror action game that turns enemy bullets into opportunities. Everything we know about Saros before its April 30 release.

Housemarque follows up Returnal with Saros, a third-person shooter blending bullet hell and roguelike progression. PS5 exclusive, April 30.