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Scaler is a 3D platformer where you manipulate your own size to navigate shifting worlds. Grow to smash obstacles or shrink to fit through narrow gaps, using these abilities to figure out each level's layout and reach the rift spheres causing chaos. The game leans into straightforward mechanics but rewards curiosity, every change in scale reveals new paths and hidden shortcuts. Set on PC for August 15, it’s a puzzle-focused adventure that keeps movement and discovery at its heart. The standout here is how scale-shifting redefines basic platforming logic. Doors become crawlspaces, buttons require you to tower over the room, and some puzzles demand rapid toggling between sizes. Without leaning on flashy systems, the game builds a steady stream of "aha!" moments by twisting environmental design. Early builds on forums show players talking up the clever use of verticality and how often the world feels like it’s reshaping around you. Just don’t expect any handholding, figuring out the right size for each step is part of the challenge.
Game Modes
Single player
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