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You’re jolted awake in the middle of the night by a friend in distress. Instead of action or puzzles, you navigate tricky conversations to keep them from spiraling. Ellis Devereux’s narrative-driven game leans into the tension of real-time dialogue choices, with every response shaping how the situation unfolds. The game’s tight runtime and lack of branching paths make it feel more like a single intense chat than a large story. Still, it’s sparked strong reactions online, some players praise its raw honesty, while others found the stakes too low. At under an hour, it’s a quick but memorable test of how well you can talk someone down when the clock’s ticking.
Game Modes
Single player
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