"It’s a shame that Severed came so late in the Vita’s life cycle, because it had me wondering whether or not more games like it could have saved the system. That’s just wishful thinking, of course, so it’ll just have to remain what it is: an incredible eleventh-hour treat for fans who have invested their time and money into the handheld. If you enjoyed Guacamelee!, you’ll find a lot of what you loved in that game has returned. Vibrant colors with a unique “diorama” artstyle really pop off the screen, and its inventive gameplay successfully combines touch-twitch antics and old-fashioned role playing. There may not be enough reasons to shell out for a Vita now, but if there had been more content like this arriving alongside the system back in 2012, we might have seen a very different fate for Sony’s second portable."
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SeizureDome casts you as a gun-toting sumo wrestler defending a circular arena from waves of bizarre foes. Use WASD to shuffle around the ring while mousing over enemies to blast them before they shove you off the edge. Each round ramps up the chaos as more creatures swarm in from all angles forcing quick reflexes and sharp aim. The simple controls let you focus on survival but the constantly shifting threats keep every match unpredictable. This indie oddball stands out for its relentless action and surreal charm. The mix of slapstick character design and twitchy shooting creates a weirdly addictive rhythm that's easy to jump into but tough to master. Though released over a decade ago its minimalistic approach to frantic shooters still resonates with players craving raw challenge over polish. The cult following shows no sign of fading.
Game Modes
Single player
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