
User Rating
1 ratings
OpenCritic
Fair
Players
"Angel at Dusk is wonderful, weird, and built on a foundation of deep understanding of the genre, and an intelligence and self-awareness that elevates its potential to delight. Not all will take to its theme, but it presents a deeply authentic hardcore bullet hell experience, a dazzling wit, and a suite of game systems that are a joy to explore. And the fact it welcomes a wide range of players to an authentic shmup? It's one of the year's most enticing genre contributions."
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Serenity at Dusk is a quiet visual novel set in the apothecary of Dr. Feng a place where troubled visitors seek temporary escape through sleep. You follow Jackie Huang as she observes clients each carrying unresolved struggles that shape their interactions with the shop. The narrative unfolds through dialogue and atmospheric scenes blending personal stories with the eerie calm of the setting. Gameplay revolves around exploring character backstories and the mysterious services offered by the apothecary. The game stands out for its ethereal art style and soothing soundtrack which players praise as "a dream" and "calming." A 9/10 review highlights 78.6 hours of engaged playtime noting the deliberate pacing and aesthetic polish. While a school project in visual and motion design Serenity at Dusk feels complete with a focused 4-month development cycle. The tone leans into melancholy but avoids heaviness balancing introspection with subtle wonder.
Game Modes
Single player
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OMG SERENITY AT DUSK IS SO BEAUTIFUL I CANT EVEN I need to talk about how the art style is like a dream and the music is so calming it makes me want to cry in the best way okay? The story about Jackie and all the clients with their heavy hearts? IT GETS ME EVERY TIME. Dr. Feng’s ...
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