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Setback turns the usual shooter formula on its head by replacing death with a time rewind. When you get hit, the game pulls you back to where you were just seconds ago instead of sending you to a loading screen. You play in fast-paced arena matches where movement and timing matter more than simply having the best aim. This mechanic changes how you approach every fight because failing isn't the end. It is an indie project from Riddlebit Software that focuses on multiplayer chaos without the usual penalty for making mistakes. The most interesting part is how this rewind system keeps the action flowing without long downtime between rounds. Community feedback suggests players love the constant pressure to stay in the game even when they mess up. There are no traditional respawns or waiting periods since you simply snap back into the fray instantly. This approach makes every encounter feel more dynamic and less predictable than standard arena shooters. If you want a game where failure is just part of the flow, this title delivers that feeling right away.
Game Modes
Multiplayer
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