

Metacritic
IGDB
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Douze Dixièmes released Shady Part of Me in late 2020 for PlayStation 4, Xbox One, Nintendo Switch, and PC. This indie title blends adventure and puzzle genres into a single-player experience centered on a frightened girl and her shadow. The duo must navigate a surreal, dreamlike world to escape their confinement. You control the pair simultaneously, using their distinct physical properties to solve environmental puzzles. The visual style relies on stark black silhouettes against colorful backgrounds to create a unique atmosphere. Focus Entertainment handled the publishing duties for this release. It stands out as a concise narrative journey that focuses heavily on emotional storytelling rather than combat or complex systems.
You manage two characters at once: the girl and her shadow. The girl can climb, jump, and interact with objects while avoiding bright light sources that hurt her. Her shadow exists only where darkness covers surfaces, so you must position it to block light or act as a bridge for the girl to cross gaps. Each level requires you to shift between controlling the girl and the shadow to progress. The controls feel responsive, allowing precise movement even in tight spaces. There are no combat encounters or health bars. Instead, success depends on understanding how light and shadow interact within the physics of each room. You will solve intricate puzzles by manipulating the environment to create safe paths or new platforms for your companions to cross.
The PlayPile community rates this title highly with an average score of 77 from Metacritic critics and strong user feedback. Players report a completion rate near 85%, suggesting most who start finish the story. Average playtime sits around four hours, indicating a tight, focused experience rather than a long grind. Community mood trackers show high engagement during the final act, with players often noting emotional resonance as a key factor in their enjoyment. Review snippets frequently mention the unique dual-character mechanic as a standout feature. No other site tracks these specific completion metrics or community sentiment scores for this game. The data confirms that while it is short, the puzzle design keeps players invested until the very end.
This game works best if you want a short narrative experience without combat or grinding. The price on most platforms ranges from ten to fifteen dollars, which fits well for a four-hour playthrough. It features twenty achievements that encourage mastering specific puzzles. The dual-control system might feel restrictive at first, but it becomes intuitive quickly. You should avoid this title if you prefer action-heavy games or longer campaigns. The ending feels earned rather than rushed based on community completion data. Buy it if you appreciate unique mechanics and emotional stories over open worlds.
Game Modes
Single player
IGDB Rating
88.9
RAWG Rating
4.1
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