Sheva
Sheva

Sheva

GoldTusks GoldTusks July 30, 2026
Share on Bluesky

Loading critic reviews...

Finding live streams...

About Sheva

Sheva is a strategic card game where you battle an AI opponent in real-time 1v1 matches. You build and adapt decks to counter the opponent’s moves while managing a system of chakras that influence battle outcomes. The game emphasizes prediction and reaction, requiring you to adjust tactics mid-match based on simultaneous actions. Released December 1 2025 it runs on PC Mac and Linux. Developed by a small indie team Sheva leans into competitive depth with minimal hand-holding. Think fast-paced deckbuilding layered with energy-based mechanics. Best suited for players who enjoy outthinking opponents more than flashy visuals.

Gameplay

Each match starts with a prebuilt deck but you tweak it between runs based on losses. You and the AI play cards simultaneously, some attack some defend and others manipulate chakras which act like energy reserves to power special moves. Rounds last 8, 12 minutes with tension rising as you balance resource management against reading patterns. Controls are mouse-driven but require quick decision-making. No tutorials, just trial and error. The AI adapts its strategy over time forcing you to experiment with deck compositions. Later stages introduce modifiers that change core rules keeping the learning curve steep.

What Players Think

PlayPile users rate it 8.7/10 with 68% completing the core campaign. Average playtime is 12 hours but 45% report getting “addicted to the grind.” Community moods: 30% “curious” 25% “indifferent.” Review snippets praise the chakra system as “brilliant but underexplained” and criticizes “repetitive early-game loops.” Critics on Metacritic average 82/100. The game has 120 achievements with 40% completion rate. Players spend 30% of time on post-game challenges. 22% of buyers return it within a week citing “overly complex rules.”

PlayPile's Take

Sheva delivers strategic depth for $29.99 but demands patience. It’s a high-risk pick for casual players due to the steep learning curve but rewarding for fans of tactical card games. The chakra mechanics add unique layers but lack polish in early stages. Achievements extend replay value but don’t fix the repetitive mid-game. Worth trying if you enjoy iterative deckbuilding and punishing opponents through pure wit. Skip if you prefer guided experiences or shorter sessions.

Game Modes

Single player

Deals

Finding deals...

Screenshots

7

Achievements

Loading achievements...

Similar Games

Finding similar games...

Buzzing on Bluesky

Checking Bluesky...