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Shinobi: Art of Vengeance is a platform-based hack-and-slash beat 'em up developed by Lizardcube and published by Sega. Released on August 29, 2025, it’s available on PS4, PC, Xbox, and Nintendo Switch. The game tasks you with wielding the legendary sword Oborozuki to defeat monsters and enemies in a ninja-themed world. It’s a single-player experience focused on fluid combat and platforming, with a minimalist art style that leans into traditional Japanese aesthetics. The core hook is its fast-paced action and the satisfaction of chaining attacks in tight, skill-based scenarios. It’s a short, punchy game that leans into retro 2D action tropes with a modern twist.
You control a Shinobi who uses a mix of melee strikes, dashes, and environmental objects to clear waves of enemies. Combat feels responsive, with light and heavy attacks that scale into combos. The platforming sections require precise jumps and mid-air adjustments, often timed to dodge attacks or hit weak points. Each level is a linear gauntlet of fights and obstacles, ending with a boss that demands pattern recognition. Weapons like the sword and shurikens are key, but you can also pick up temporary items like explosives or chain whips. The controls are straightforward but require practice, dodging at the right moment or parrying can turn a brutal fight into a smooth victory. Sessions rarely last longer than 30 minutes, but the pacing keeps things brisk and engaging.
Community ratings on PlayPile average 8.2/10, with 78% completion rate and 9.5 hours average playtime. Players label it “Satisfying” (45%) and “Calm” (30%), though 25% call it “Frustrating” due to boss difficulty. Critics praise the art style but note the short campaign (8 hours median). One review states, “Combat is tight but the lack of multiplayer or upgrades feels like a missed opportunity.” Achievements total 50, with 78% completion globally. The price point of $29.99 feels high for a beat 'em up compared to free-to-play rivals. Community moods highlight the game’s meditative rhythm but note repetitive level design in later stages.
Shinobi: Art of Vengeance is a niche pick for fans of precise 2D combat. It’s short but polished, with $30 asking more than its replay value justifies. The 78% achievement rate suggests many players finish it, but the lack of depth after the first playthrough means it’s better as a quick fix than a long-term commitment. If you enjoy games like Dragon’s Dogma 2: Dark Arisen or Blasphemous, and want a compact, stylish action game, this hits the mark. Otherwise, wait for a sale.
Game Modes
Single player
IGDB Rating
88.8
RAWG Rating
3.7
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