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A girls boarding school holds secrets beneath its polished halls. As Yuriko Nagashiro and first-year Ranko Kanzaki, you investigate the suspicious death of a classmate. What appears as a suicide unravels into a web of hidden relationships and institutional lies. The game focuses on dialogue choices and piecing together fragmented evidence through environmental exploration. Classroom conversations and nighttime prowls through dorms drive the investigation forward. The setting feels tightly crafted despite limited visual flair. Player decisions influence character dynamics rather than branching story paths. While short by visual novel standards at 8-10 hours, the claustrophobic atmosphere and moral ambiguity of authority figures linger. A 72% completion rate among start players suggests the mystery hooks enough to see it through.
Game Modes
Single player
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