Shiryou Sensen: War of the Dead

Shiryou Sensen: War of the Dead

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Rating4.0

User Rating

1 ratings

55

OpenCritic

Weak

1

Players

55WEAK

OpenCritic Score

4
Reviews
58
Top Critics Avg

Score Distribution

90-100
0
80-89
0
70-79
2
60-69
1
50-59
0
<50
1

"You can play regular chess, too, and it works, though there's an utter lack of inspiration behind the little battles between the chess pieces. Worse, the AI isn't going to throw up a challenge to anyone but the most beginner of chess beginners. Finally, it's all terribly ugly, most notably with the backgrounds, where we're meant to be able to fight in "towns", "graveyards", "castles" and other locations, but in practice, the developer just has just dropped a differently-shaped rock here and there and called it a day. There are exceptional options for chess on the Switch. Pawn of the Dead, meanwhile, is one of the poorest games on the console."

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About

Shiryou Sensen: War of the Dead is a 1987 horror-tinged RPG where you play Lila, a SWAT officer navigating a remote town swarming with monsters. The story leans into a creepy portal to another world, guarded by a secretive family, as you hunt survivors and figure out the mystery. Gameplay mixes turn-based exploration with combat, though the action elements feel rudimentary by modern standards. The tone balances body-horror imagery with a surprisingly grounded protagonist, setting it apart from typical 80s fantasy tropes. The game’s most unusual feature is its integration of chess-like mechanics, with some reviewers praising the "stone transformation" puzzles as a fresh twist. However OpenCritic’s 55/100 score reflects its dated presentation and uneven pacing. One player noted the early hours hooked them with atmosphere but left unfinished, while foreign critics highlighted its clever design. Still, it remains a niche artifact for fans of bizarre 80s RPG hybrids.

Game Modes

Single player

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User Reviews

1
Priya Rao
4.0/10
1mo ago

Shiryou Sensen: War of the Dead had a decent hook—female SWAT member Lila fighting monsters in a creepy town with a portal-world backstory. The early game looked promising, with okay environmental details and a few fun boss battles. But after about 10 hours, the combat got super ...

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