Shooting Range Simulator

Shooting Range Simulator

KNGL Studio September 3, 2025
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About Shooting Range Simulator

Shooting Range Simulator is a management sim where you run a gun shop and shooting range. Developed by KNGL Studio, it launched on PC in September 2025. The game blends inventory management with light customization, letting you stock ammo, upgrade firearms, and host competitions. You start with a basic shop, gradually unlocking modifications and expansion options to boost popularity. The single-player experience focuses on balancing day-to-day operations with competitive events. It’s a niche title for fans of slow-burn simulators who enjoy tracking resources and incremental upgrades.

Gameplay

You’ll spend most sessions managing inventory, calibrating ammo to gun calibers, and pricing rentals to attract customers. Between clients, you can tweak firearm stats like accuracy or recoil, then test them in your range. Tournaments add a rhythm-shooter layer, aiming for high scores under time limits. Progression relies on reinvesting profits into shop upgrades, like adding new stalls or better safety gear. Controls are menu-driven for management tasks but shift to mouse-based aiming during competitions. The pace is deliberate, with sessions often ending after 30, 45 minutes of balancing spreadsheets and trigger pulls.

What Players Think

PlayPile community ratings average 4.2/5, with 85% of players completing the game. Average playtime sits at 12 hours, though 25% hit 30+ hours via endless mode. Community moods lean toward “pragmatic satisfaction” and “modding enthusiasm,” with users praising the depth of customization but critiquing repetitive early-game tasks. One review notes, “The tournaments feel tacked on compared to the shop management.” Achievement completion rates are high (92%), but the game lacks multiplayer or co-op, which some cite as a downside.

PlayPile's Take

Shooting Range Simulator is a solid but narrow sim for those who enjoy careful resource management and incremental upgrades. Priced at $29.99, it offers a modest achievement system (25 total, 10 hours to 100%) but no major post-launch content. If you’ve grown tired of generic tycoon games and crave a specific blend of inventory math and gunplay, this could scratch that itch. However, its single-player focus and lack of social features mean it won’t appeal to everyone. Best approached as a low-stakes, high-detail hobby project.

Game Modes

Single player

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