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A high school student on a trip to Kyoto ends up in the girls' bath and wakes up eight centuries earlier in the Heian period. You navigate this historical era through text-heavy chapters where you make choices that shape your interactions. Battles break up the story segments, letting you command units in tactical combat while trying to survive. The narrative focuses on your character as he deals with being stranded in the past and figuring out his place among the figures of history. The game features six distinct endings based on which heroine you pursue a relationship with during your time travel. Community members have noted the balance between the visual novel pacing and the combat encounters keeps things from getting stale. You can name your main character and see how different romantic choices lead to very different outcomes. It is a straightforward tale about adjusting to a new era without relying on flashy marketing terms or complex jargon.
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