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You’re stuck in a room that’s slowly closing in. Every move you make shrinks the space further. To escape, you push boxes into positions that open exits while carefully counting steps. One misstep and the walls close fast enough to turn a mistake into a splat. The challenge grows as rooms shift shape and new obstacles block paths. You’ll need to plan backward from the finish line just to survive. What really grabs you is the tight pacing. Each level forces you to balance speed and precision under pressure. Early builds show players struggling with 15-step limits that feel both punishing and fair. The box mechanics stay simple but clever, avoiding gimmicks. No fancy stories or graphics here, just you, the walls, and the clock. A demo released in early 2024 had 82% of testers finish at least three levels. Not everyone makes it out alive.
Game Modes
Single player
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