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You run a coffee shop in this PlayStation 2 visual novel. After a car accident claims your parents, you inherit their cafe and five charming waitresses. Each week you balance menu planning, staff assignments, and personal goals like studying or resting. Dialogue choices and management decisions shape relationships and outcomes. The waitresses respond to your attention and the quality of your coffee blends. Multiple endings depend on how well you juggle operations and romance. The game blends light simulation with dating elements. Players can pursue five distinct routes, each tied to different staff members. Released in 2002, it’s a niche title with minimal modern updates. Community feedback is sparse but highlights the quirky mix of cafe ownership and relationship-building. Simple mechanics let you focus on story and character interactions without overwhelming complexity.
The story is about a heroine who takes over a coffee shop after the death of her parents, and manages the shop with five heroines as waitresses. In particular, the heroine's likability is influenced by the coffee blend.
Game Modes
Single player
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